Asterigos: Curse of the Stars
A soulsborne-inspired action RPG set in a time-locked city.
Wikipedia / Wikimedia Commons
Asterigos: Curse of the Stars is a third-person action RPG that blends hack-and-slash combat with Soulslike mechanics. It was created by Acme Gamestudio and published by TinyBuild. The game launched on October 11, 2022, for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. Its fantasy story centers on Hilda, a young woman who journeys to the time-locked, cursed city of Aphes in search of her father and missing tribe members.
Critics generally responded well, praising the visuals, combat, and narrative, though they noted a lack of polish—specifically, inconsistent voice acting and bosses that felt too simple. On Metacritic, the game earned “generally favorable” scores, except for the PC version, which received “mixed or average” reviews. OpenCritic reported that 54% of critics recommended it.
RPGamer’s Ryan Costa admired the game’s scope and beauty, as well as its combat system, but found the lack of lip-syncing during dialogue immersion-breaking. He also noted that leveling up could make bosses too easy and that some quest items were frustratingly obscure. Still, he called the game tough yet approachable, never feeling unfair. Adam Vitale of RPGSite was pleasantly surprised, though he criticized excessive dialogue, awkward translation, and partial voice acting. He found the story conceptually interesting but poorly executed, while praising the art style as “respectable” and “charming.” IGN Japan’s Keigo Kino lauded the graphics and music but felt the combat felt “cheap,” likening it to an unbalanced Soulslike. Reviewing the PlayStation 5 version, Chris Shive of Hardcore Gamer described it as challenging but more accessible than most Soulslikes. He enjoyed the gameplay but said there was “room for more polish,” and that its attempt to blend traditional RPGs and Souls games might not fully satisfy purists of either genre, though it could still be a “good time” for less rigid players.
- Developer
- Acme Gamestudio
- Publisher
- TinyBuild
- Release Date
- October 11, 2022
- Platforms
- PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series X/S
- Genre
- Third-person hack and slash role-playing game with soulsborne elements
- Protagonist
- Hilda
Lore & Background
Asterigos: Curse of the Stars was developed by Acme Gamestudio and published by TinyBuild. The game was released on October 11, 2022, for multiple platforms. Its story centers on Hilda, a young woman who journeys to the cursed city of Aphes, which is stuck in time, in search of her missing father and tribespeople.
Reader's Guide
Asterigos: Curse of the Stars received generally favorable reviews from critics, according to Metacritic, though the PC version received mixed or average reviews. OpenCritic assessed that the game received fair approval, recommended by 54% of critics. Reviewers praised its graphics, combat, and story, but noted a lack of polish, including inconsistent voiced scenes and overly easy bosses. Ryan Costa of RPGamer called the game's scope expansive but criticized the lack of lip sync during dialog as immersion breaking, and noted that leveling up could make bosses too easy. Adam Vitale of RPGSite enjoyed the game more than expected but called its dialog excessive and translation awkward, and criticized the partial voice acting. Keigo Kino of IGN Japan praised the graphics and music but found the combat 'cheap' and 'unbalanced.' Chris Shive of Hardcore Gamer called the PlayStation 5 version challenging but more accessible than most Soulslikes, noting room for more polish. The game's significance lies in its attempt to blend traditional RPGs and Souls games, appealing to players without a purist mentality.
Did You Know?
- The game was released on October 11, 2022, for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S.
- The protagonist is a young woman named Hilda who searches for her missing father in the cursed city of Aphes.
- The PC version received 'mixed or average' reviews on Metacritic, while other versions received 'generally favorable' reviews.
- Critics noted that the game lacked polish, with inconsistent voiced scenes and overly easy bosses.
Origins, Setting, and Story
Asterigos: Curse of the Stars arrived on October 11, 2022, as a third-person hack-and-slash role-playing game infused with soulsborne design elements. Acme Gamestudio handled development while TinyBuild took on the publishing role, bringing the title to PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S simultaneously. The narrative places players in the shoes of Hilda, a young woman driven by a deeply personal quest. She journeys to Aphes, a cursed city frozen in a loop of time, searching for her missing father and the members of her tribe who have vanished. The setting is a richly imagined fantasy world that serves as the backdrop for her exploration. The game blends the methodical, punishing combat structure associated with the soulsborne genre with the progression systems and narrative depth expected of a traditional RPG, creating a hybrid experience aimed at players who appreciate both mechanical challenge and story-driven adventure.
Critical Acclaim and Visual Strengths
Review aggregators painted a broadly positive picture of Asterigos: Curse of the Stars, with Metacritic reporting generally favorable scores across most platforms and OpenCritic noting that 54 percent of critics recommended the title. Critics consistently highlighted the game's visual presentation as a standout feature. Ryan Costa of RPGamer described the world as beautiful and praised the combat system's strength, while Adam Vitale of RPGSite called the art style both respectable and charming. Keigo Kino of IGN Japan singled out the graphics and musical score as excellent elements that elevated the overall atmosphere. The narrative, though noted as conceptually interesting by multiple reviewers, was seen as a strong thematic foundation. Chris Shive of Hardcore Gamer found the gameplay genuinely enjoyable and the challenge level satisfying. The combination of striking aesthetics, a well-structured combat loop, and a compelling personal story gave the game a cohesive identity that resonated with a wide audience, even if execution details left some room for improvement.
Polish Gaps and Narrative Execution
Despite its strengths, Asterigos: Curse of the Stars drew consistent criticism for a lack of final polish that undercut the experience in several areas. The most frequently cited issue was the game's partial voice acting; multiple reviewers noted that inconsistent voiced scenes broke immersion, and Ryan Costa specifically flagged the absence of lip synchronization during dialogue as jarring. Adam Vitale echoed these concerns, calling the dialogue excessive and the translation awkward, while also pointing out that only a portion of the script was voiced. On the mechanical side, Costa observed that the leveling system could render bosses overly easy, diminishing the tension that soulsborne fans expect, and that certain quest items were frustratingly difficult to locate. Keigo Kino went further, describing the combat as feeling cheap and comparing the experience to an unbalanced soulsborne title. The PC version fared particularly poorly, earning only mixed or average scores on Metacritic, suggesting platform-specific issues compounded the broader polish concerns.
A Hybrid Identity and the Purist Question
Asterigos: Curse of the Stars occupies a deliberate middle ground between two well-established design philosophies: the punishing, skill-focused loops of soulsborne games and the progression-heavy, narrative-driven structure of traditional role-playing games. This hybrid identity was both its greatest asset and its most divisive trait. Chris Shive of Hardcore Gamer captured the tension perfectly, noting that the game would not fully satisfy dedicated fans of either genre, yet could deliver a genuinely good time for players willing to set aside purist expectations. Ryan Costa reinforced this view, describing the experience as tough but approachable, emphasizing that it never felt unfair despite its challenge. The game's scope was called expansive, and its difficulty curve was seen as more accessible than the typical soulslike entry. This positioning made Asterigos a welcoming on-ramp for players curious about the genre's mechanics without the steep learning curve, while still offering enough depth to keep more experienced players engaged across its lengthy campaign.
Frequently Asked Questions
What is Asterigos: Curse of the Stars?
It is a third-person hack-and-slash action RPG that layers Soulslike difficulty and mechanics over its combat. Acme Gamestudio developed the title and TinyBuild handled publishing.
Who is the main character in Asterigos: Curse of the Stars?
The player controls Hilda, a young woman who sets out to find her father and the rest of her missing tribe. Her journey takes her into the cursed, time-locked city of Aphes.
When was Asterigos: Curse of the Stars released and on which platforms?
The game launched on October 11, 2022, simultaneously for PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X/S.
What makes the setting of Asterigos: Curse of the Stars unique?
The entire story unfolds inside Aphes, a city frozen in a single cursed moment where time does not move forward. This time-locked environment shapes both the world's visuals and the narrative's stakes.
How did critics receive Asterigos: Curse of the Stars?
Reviews were largely positive, with praise directed at the game's art direction, combat feel, and storytelling. However, several outlets flagged a lack of final polish, particularly around inconsistent voice acting.
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